The Lamplings Wiki
Everything here is read straight out of the game when it is released, so it is always up to date with what you can play.
Regions and rooms
Every room belongs to a region, and every region to a band of levels. Players above a band play at its top level there.
Ember Meadow
Levels 1 to 4 · Weather: Clear 55%, Rain 22%, Mist 22%
| Room | Lanterns | Creatures | Materials | Places to find |
|---|---|---|---|---|
| Ember Meadow | 4 dark | – | Wisp cotton | – |
Lantern Town
Levels 1 to 4 · Weather: Clear 66%, Rain 22%, Mist 11%
| Room | Lanterns | Creatures | Materials | Places to find |
|---|---|---|---|---|
| Lantern Town | 7 burning | – | Wisp cotton | The Chimney Tops |
| Tansy's Hats and Wares | – | – | – | – |
| Barnaby's Bank | – | – | – | – |
| Tock's Workshop | – | – | – | – |
| Pim's Post Office | – | – | – | – |
Emberfall Woods
Levels 3 to 8 · Weather: Clear 30%, Falling leaves 30%, Rain 20%, Mist 20%
| Room | Lanterns | Creatures | Materials | Places to find |
|---|---|---|---|---|
| Whisperwood Shortcut | 3 dark | Gloomling | Glowmoss | The Old Shrine, The Ember Shrine |
| The Canopy | 1 burning | Cinderwing | Glowmoss | The High Branches |
| The Great Tree | – | – | Glowmoss | Inside the Great Tree |
| Mushroom Grove | – | Cinderwing | Glowmoss | – |
| Hazel's Glade | 1 burning | – | – | – |
| The Brook | – | Cinderwing | Glowcap, Reedsilk | The Brook |
| The Burrows | – | – | Glowcap | The Burrows |
| The Old Oak | 1 burning, 1 dark | Cinderwing, The Cinder Heart | Glowmoss | The Crown of the Old Oak |
Mirror Marsh
Levels 7 to 12 · Weather: Mist 50%, Rain 25%, Clear 25%
| Room | Lanterns | Creatures | Materials | Places to find |
|---|---|---|---|---|
| Mirror Marsh Shortcut | 1 burning | – | Reedsilk | – |
| The Boardwalk | – | Mirespitter | Glowcap, Reedsilk | The Willow Walk |
| The Mirror Lake | 1 burning | Mirespitter | Glowcap | The Mirror |
| Stiltwater | 1 burning | – | – | – |
| The Reed Maze | – | – | Glowcap, Reedsilk | The Reed Crown |
| The Bog | – | Mirespitter | Glowcap, Reedsilk | – |
| The Sunken Hollow | – | – | Glowcap | The Sunken Hollow |
| The Old Willow | 1 burning, 1 dark | Mirespitter, The Mire Heart | Glowcap, Reedsilk | The Old Willow |
Frostpeak
Levels 11 to 16 · Weather: Clear 22%, Snow 44%, Blizzard 22%, Mist 11%
| Room | Lanterns | Creatures | Materials | Places to find |
|---|---|---|---|---|
| Frostpeak Trailhead Shortcut | 1 burning | – | – | The Lookout Shelf |
| The Icefall | – | Rimeling | Glowmoss | Behind the Falls |
| Ember Springs | 1 burning | – | – | – |
| The Switchbacks | – | Rimeling | Glowmoss | – |
| Windward Ridge | 1 burning | Rimeling | Glowmoss | The Wind Arch |
| The Crevasse | – | Rimeling | Glowmoss | The Deep Ice |
| Crystal Hollow | – | – | Ember shard, Glowmoss | Crystal Hollow |
| Ventcliff | 1 burning | Rimeling | – | – |
| Hearthless Pass | 1 burning | Rimeling | – | – |
| The Climbers' Cabin | – | – | – | – |
| Frostpeak Summit | 1 burning, 1 dark | Rimeling, The Rime Heart | Ember shard | The Summit of Frostpeak |
The Sunken Glass Caverns
Levels 15 to 20 · Indoors, no weather
| Room | Lanterns | Creatures | Materials | Places to find |
|---|---|---|---|---|
| Glowroot Caves Shortcut | 2 burning | Gloomling | Ember shard | – |
| Hollow Heart | 3 dark | Dimmed moth, Gloomling, Gloomspitter, Gloomwing, The Gloom Heart | – | The Gloom Heart's Lair |
| The Glass Descent | 1 dark | Shardling | Ember shard | – |
| The Mirror Deep | 1 burning, 1 dark | Shardling | Ember shard | The Mirror Deep |
| The Geodes | 1 dark | Shardling | Ember shard | The Great Geode |
| The Sun Shard | 1 burning, 1 dark | The Shard Heart | Ember shard | A Shard of the Sun |
Shortcuts
A shortcut door is shut from one side. Come through it from the far end once and it stays open for you.
Creatures of the Gloom
Health grows by one for each band above the first. XP is the base value times the band of the room, and drops to a tenth for content five or more levels below you.
| Creature | Health | XP | Found in |
|---|---|---|---|
| Gloomling Creeps along the ground, winds up and lunges. | 4 (Emberfall Woods), 7 (The Sunken Glass Caverns) | 10 × band | Emberfall Woods, The Sunken Glass Caverns |
| Gloomwing Circles overhead and dives. Flies | 6 (The Sunken Glass Caverns) | 12 × band | The Sunken Glass Caverns |
| Gloomspitter Rooted in place, it lobs blobs of shadow. | 7 (The Sunken Glass Caverns) | 14 × band | The Sunken Glass Caverns |
| Dimmed moth One of the Dimmed: beaten, it rekindles and flies home. Flies | 6 (The Sunken Glass Caverns) | 12 × band | The Sunken Glass Caverns |
| Rimeling A gloomling with a crest of ice, on Frostpeak. | 7 (Frostpeak) | 12 × band | Frostpeak |
| Mirespitter A spitter half sunk in the marsh water. | 5 (Mirror Marsh) | 14 × band | Mirror Marsh |
| Cinderwing A smouldering moth of the Gloom in Emberfall. Flies | 3 (Emberfall Woods) | 12 × band | Emberfall Woods |
| Shardling A gloomling with a back of crystal, in the caverns. | 8 (The Sunken Glass Caverns) | 12 × band | The Sunken Glass Caverns |
Gloom Hearts
Each heart guards a dark lantern at the far end of its region. Its health below is for one fighter. Every extra fighter adds 8, three or more bring a third minion, and four or more shorten its pause between attacks. In the two highest bands its slam takes two flame.
| Heart | Where | Health | Calls up | XP |
|---|---|---|---|---|
| The Cinder Heart | The Old Oak (Emberfall Woods) | 45 | Gloomling | 600 |
| The Mire Heart | The Old Willow (Mirror Marsh) | 60 | Mirespitter | 900 |
| The Rime Heart | Frostpeak Summit (Frostpeak) | 75 | Rimeling | 1200 |
| The Gloom Heart | Hollow Heart (The Sunken Glass Caverns) | 90 | Gloomling | 1500 |
| The Shard Heart | The Sun Shard (The Sunken Glass Caverns) | 90 | Shardling | 1500 |
Quests
Talk to a critter who has something on its mind. A quest hands in to the one who gave it.
| Quest | Given by | Where | XP |
|---|---|---|---|
| Relight the Meadow The Gloom put out the frontier lanterns in Ember Meadow. Touch each dark lantern and your ember will kindle it. | Ossel | Lantern Town | 150 |
| The Whisperwood Frontier The frontier lanterns in Whisperwood, west of Ember Meadow, went dark too. Kindle them to push the Gloom back. | Ossel | Lantern Town | 150 |
| Find Pip Elder Whorl's grand-niece Pip chased the glowroots down into Glowroot Caves. Find her on the cave floor. The warm air by the cliff leads back up. | Elder Whorl | Lantern Town | 150 |
| The Old Shrine Elder Whorl's grandmother spoke of an old shrine high in Whisperwood, from before the sun shattered. Find it. | Elder Whorl | Lantern Town | 150 |
| Moonpetal Oil Vesper's lamp is running out of oil. Pick five moonpetals in Whisperwood, west of Ember Meadow. | Vesper | Lantern Town | 150 |
| Word from the Summit Bram has climbed Frostpeak a hundred times but never reached the top. Climb to the summit and tell him what you see. | Bram, the mountain goat | Frostpeak Trailhead | 600 |
| The Deep Ice Tuft says something glows at the bottom of the crevasse beyond the springs. Climb down and look. | Tuft, the snow hare | Ember Springs | 600 |
| The Old Willow Old Wend wants to know if the old willow at the marsh's end still stands. Find it and climb to its crown. | Old Wend, the heron | Stiltwater | 450 |
| The Crown of the Oak Professor Hazel's notes say the old oak's crown can see the whole wood. Bounce up its limbs to the top. | Professor Hazel, the squirrel scholar | Hazel's Glade | 300 |
| Light the Deep The crystal lanterns of the Mirror Deep have gone dark. Kindle them so Murmur can see the lake again. | Murmur, the cave axolotl | The Mirror Deep | 750 |
| A Shard of the Sun Beyond the geodes, Murmur says, lies a shard of the broken sun, still warm. Find it. | Murmur, the cave axolotl | The Mirror Deep | 750 |
Critters to meet
The critters who talk, and where to find them.
| Critter | Where |
|---|---|
| Barnaby, the frog banker | Barnaby's Bank |
| Bram, the mountain goat | Frostpeak Trailhead |
| Bramble, the sleepy hedgehog | The Burrows |
| Elder Whorl | Lantern Town |
| Lilt, the marsh frog | Stiltwater |
| Murmur, the cave axolotl | The Mirror Deep |
| Old Wend, the heron | Stiltwater |
| Ossel | Lantern Town |
| Pim, the pigeon postmaster | Pim's Post Office |
| Pip | Glowroot Caves, Lantern Town |
| Professor Hazel, the squirrel scholar | Hazel's Glade |
| Tansy, the moth merchant | Tansy's Hats and Wares |
| Tock, the beetle tinker | Tock's Workshop |
| Tuft, the snow hare | Ember Springs |
| Vesper | Lantern Town |
Items and materials
Materials grow at gather spots in the regions. The first player to touch a spot gathers it, and it grows back for everyone a while later.
| Item | Kind | Price | Grows in |
|---|---|---|---|
| Ember tonic Rekindles your flame to full. | Consumable | 15 | – |
| Glow draught Refills your Glow. | Consumable | 15 | – |
| Homeward ember Stand still while it gathers, and it carries you home to the lantern you last saved at. | Consumable | 30 | – |
| Wisp cotton Soft, faintly warm fluff from the stalks of Ember Meadow. The moth buys it. | Material | The moth pays 2 | Ember Meadow, Lantern Town |
| Glowmoss Moss that keeps a little light of its own. It grows in Whisperwood. | Material | The moth pays 3 | Whisperwood, The Icefall, The Switchbacks, Windward Ridge, The Crevasse, Crystal Hollow, The Canopy, The Great Tree, Mushroom Grove, The Old Oak |
| Ember shard A shard of warm crystal from Glowroot Caves, still humming. | Material | The moth pays 4 | Glowroot Caves, Crystal Hollow, Frostpeak Summit, The Glass Descent, The Mirror Deep, The Geodes, The Sun Shard |
| Reedsilk Silky fluff from the silver reeds of Mirror Marsh, soft as mist. The moth buys it. | Material | The moth pays 3 | Mirror Marsh, The Boardwalk, The Reed Maze, The Bog, The Old Willow, The Brook |
| Glowcap A marsh mushroom whose cap keeps a cold blue glow. It grows in Mirror Marsh. | Material | The moth pays 4 | The Boardwalk, The Mirror Lake, The Reed Maze, The Bog, The Sunken Hollow, The Old Willow, The Brook, The Burrows |
| Cotton seeds Plant them in a bed of the community garden to grow wisp cotton. | Seed | 8 | – |
| Moss spores Plant them in a bed of the community garden to grow glowmoss. | Seed | 12 | – |
| Ember seed Plant it in a bed of the community garden to grow ember shards. | Seed | 16 | – |
Tock's recipes
Tock the beetle tinker makes these from materials at the workbench in the workshop.
| Makes | Takes | Needs |
|---|---|---|
| Cotton puff | 8 Wisp cotton | – |
| Moss cloak | 10 Glowmoss, 4 Wisp cotton | – |
| Shard crown | 6 Ember shard, 2 Glowmoss | – |
| Reed hat | 8 Reedsilk, 2 Wisp cotton | Tock's Kiln finished |
| Glowcap lamp | 6 Glowcap, 2 Ember shard | Tock's Kiln finished |
| Reedsilk shawl | 10 Reedsilk, 3 Glowcap | Tock's Kiln finished |
| Mossglow dye | 6 Glowmoss, 3 Wisp cotton | – |
| Embergold dye | 6 Ember shard, 3 Wisp cotton | – |
| Moss spores | 3 Glowmoss | – |
| Ember seed | 2 Ember shard, 1 Glowmoss | – |
| Ember tonic | 2 Wisp cotton, 1 Ember shard | – |
| Glow draught | 2 Glowmoss, 1 Wisp cotton | – |
| Homeward ember | 2 Wisp cotton, 1 Ember shard | Level 3 |
| Rose dye | 5 Wisp cotton, 3 Ember shard, 40 Embers | – |
| Verdant dye | 5 Glowmoss, 3 Wisp cotton, 40 Embers | – |
Community projects
Everyone gives Embers and materials until every goal is met. A finished project stays finished for good.
| Project | Goal |
|---|---|
| The Lighthouse | 1500 Embers |
| Tock's Kiln | 1200 Embers, 20 Ember shard, 15 Reedsilk, 15 Glowcap |
Cosmetics
Wear one of each kind at once. The moth sells some, the tinker makes some, and the moth features a rare one each sky cycle.
| Item | Kind | How to get it |
|---|---|---|
| Acorn cap | Hat | The moth's shop (60 Embers) |
| Moonpetal crown | Hat | The moth's shop (90 Embers) |
| Leaf cape | Back | The moth's shop (120 Embers) |
| Moonlight dye | Dye | The moth's shop (150 Embers) |
| Tiny top hat | Hat | The moth's shop, once the Lighthouse is finished (140 Embers) |
| Lantern cap | Hat | The moth's shop, once the Lighthouse is finished (180 Embers) |
| Star scarf | Back | The moth's shop, once the Lighthouse is finished (160 Embers) |
| Moth wings | Back | The moth's shop, once the Lighthouse is finished (240 Embers) |
| Rose dye | Dye | The moth's shop, once the Lighthouse is finished (150 Embers) |
| Verdant dye | Dye | The moth's shop, once the Lighthouse is finished (150 Embers) |
| Cotton puff | Hat | Made by Tock |
| Shard crown | Hat | Made by Tock |
| Moss cloak | Back | Made by Tock |
| Reed hat | Hat | Made by Tock |
| Glowcap lamp | Hat | Made by Tock |
| Reedsilk shawl | Back | Made by Tock |
| Mossglow dye | Dye | Made by Tock |
| Embergold dye | Dye | Made by Tock |
| Kindled dye | Dye | Reached at level 5 |
| Wanderer's hood | Hat | Reached at level 10 |
| Ember mantle | Back | Reached at level 15 |
| Sunfire aura | Aura | Reached at level 20 |
| Starlit bonnet | Hat | The moth's featured ware, now and then (260 Embers) |
| Lily pad hat | Hat | The moth's featured ware, now and then (200 Embers) |
| Comet tail | Back | The moth's featured ware, now and then (300 Embers) |
| Frost scarf | Back | The moth's featured ware, now and then (220 Embers) |
| Aurora dye | Dye | The moth's featured ware, now and then (280 Embers) |
Levels and unlocks
Levels come quickly at first and stop at 20. Your flame and Glow grow at a few steps, and most levels unlock something new.
| Level | XP to the next level | Flame | Glow | Unlocks |
|---|---|---|---|---|
| 1 | 80 | 5 | 5 | The flame swipe and the ember bolt |
| 2 | 160 | 5 | 5 | |
| 3 | 240 | 5 | 5 | Tock makes Homeward ember |
| 4 | 320 | 5 | 5 | |
| 5 | 400 | 6 | 5 | Flame 6, Kindled dye |
| 6 | 480 | 6 | 5 | The Flare ability |
| 7 | 560 | 6 | 5 | |
| 8 | 640 | 6 | 6 | Glow 6, The title Wayfarer |
| 9 | 720 | 6 | 6 | Wall cling |
| 10 | 800 | 7 | 6 | Flame 7, Wanderer's hood |
| 11 | 880 | 7 | 6 | |
| 12 | 960 | 7 | 6 | The Ember Ward ability |
| 13 | 1040 | 7 | 6 | |
| 14 | 1120 | 7 | 6 | Double jump |
| 15 | 1200 | 8 | 6 | Flame 8, Ember mantle |
| 16 | 1280 | 8 | 7 | Glow 7, The title Lightbearer |
| 17 | 1360 | 8 | 7 | |
| 18 | 1440 | 8 | 7 | Glide |
| 19 | 1520 | 8 | 7 | |
| 20 | – | 8 | 7 | Sunfire aura, The title Keeper's Flame |
Ways to earn XP
| From | XP |
|---|---|
| Beating a Gloom Heart | 300 × band |
| Handing in a quest | 150 × band |
| Finding a place | 60 × band |
| Kindling a dark lantern | 40 × band |
| Opening a shortcut | 80 × band |
| Your first visit to a room | 10 |
| Gathering a material | 4 |
| Crafting at Tock's | 15 |
| Giving to a project | 2 per material or per 20 Embers |
The sky and the weather
The sun shattered, so there is no real day. Instead the sky's shards kindle and fade on a 48 minute cycle that everyone shares. During Deepdark the Gloom grows stronger.
| Part of the cycle | Lasts |
|---|---|
| Kindling The sky's shards catch light again. | 3 min |
| Glimmer The brightest part of the cycle. | 23 min |
| Fading The shards dim toward the dark. | 4 min |
| Deepdark Darkness, when the Gloom is strongest. | 18 min |
Weather
Each region rolls new weather every 12 minutes from its own mix. Caves and indoor rooms have none.
| Region | Chance |
|---|---|
| Ember Meadow | Clear 55%, Rain 22%, Mist 22% |
| Lantern Town | Clear 66%, Rain 22%, Mist 11% |
| Emberfall Woods | Clear 30%, Falling leaves 30%, Rain 20%, Mist 20% |
| Frostpeak | Clear 22%, Snow 44%, Blizzard 22%, Mist 11% |
| Mirror Marsh | Mist 50%, Rain 25%, Clear 25% |